According to Huizinga "What makes us human is game play." Games relate to "war,poetry,art, and other essential elements of culture." One goal of game design is learning to create amazing game experiences for players which manifests into meaning; and meaningful game play is is the key to any successful game design. Play is based on how the players interact with the system of the game,context, and how the game is played. Interaction plays a key roll in games such as choosing to play the game, choosing what cards to discard in poker, moving game pieces and other moves such as rolling the dice. From these choices/actions durring the game it gives the game new meanings. From these actions comes feedback which is a key element because it communicates the outcomes of a given action. A keyword to keep in mind is Discernability. Discernability in a game lets the player know what the outcomes are of their actions. When I read about discernabilty i understood that with out seeing the outcome of your actions you might as well be mashing buttons like I used to do when playing Super Smash Brothers and would get angry because I couldnt see the results of my actions of smashing buttons. The next key word to keep in mind is Intergration because it lets you know how your actions will affect the rest of the game in the end result.Every action is essential to great meaningful game play.
After reading this chapter I understand better the concept of what makes meaningful game play. Another part of meaningful game play i neglected to explain until now because i am able to relate it to building a straw tower. As we got into a group of four the game was able to exemplify an unexpect social and strategic level of game play. It made us brainstorm together and have successful meaningful communication, which was a very nice and pleasant surprise.
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